DMG Forge
ArticlesUnity TipsGamesAssets WIPCoursesAbout
ArticlesUnity TipsGamesAssets WIPCoursesAboutFree resources
LV 10 XP
Free resources
Now building:ColorDrop Frenzy

DMG Forge

Unity tips, articles, assets, and devlogs for creators who want to build and finish.

AchievementsSavedSkill treePrivacy

ColorDrop Frenzy

Privacy Policy — ColorDrop Frenzy

Last updated
October 10, 2026
Publisher
Dekels Inc.
Contact
dekelsinc@gmail.com

This Privacy Policy explains how Dekels Inc. ("we", "us") handles information when you play ColorDrop Frenzy (the "Game") on Android (package com.dmgstudios.colordropfrenzy).

The short version: we do not ask for your name, email, location or contacts, and you never need an account. The Game uses Google services to show ads, measure how the Game is played, report crashes and process the optional "Remove Ads" purchase. Those services collect some technical data automatically, as described below.

1. Information stored only on your device

The Game saves your progress locally on your device: best score, run history, settings (sound, haptics, hardcore mode and so on), selected theme, daily goals and whether you own "Remove Ads". This data is not sent to us. Uninstalling the Game or clearing its app data deletes it.

2. Information collected by third-party services

The Game includes the following software development kits (SDKs). They are operated by Google, which processes the data under its own privacy policy.

a) Google AdMob (advertising)

Used to show a banner on the menu and game-over screens, an occasional interstitial ad between runs, and an optional rewarded ad to continue a run. AdMob may automatically collect:

  • IP address (which may be used to estimate your general location)
  • Device and advertising identifiers (Android advertising ID, app set ID)
  • Interactions with ads and the app (for example ad views and taps)
  • Diagnostic and performance information

Purpose: showing ads, measuring them, analytics and fraud prevention. Depending on your choices and region, ads may be personalised or non-personalised.

b) Google Analytics for Firebase (usage statistics)

Helps us understand how the Game is played so we can improve it, for example when a run starts or ends, the level reached, score, whether an ad was shown, and which theme was selected. It uses an app-instance identifier and basic device information (device model, OS version, app version, approximate country). We do not use Analytics data for advertising. Ad-related Analytics signals are switched off in the Game.

c) Firebase Crashlytics (crash reports)

If the Game crashes, Crashlytics sends a crash report: stack trace, device model, OS version, app version and Firebase installation identifiers. Google keeps crash data for about 90 days.

d) Google Play Billing via Unity IAP (optional purchase)

If you buy "Remove Ads", payment is handled entirely by Google Play. We never see your payment details. The Game receives only a purchase confirmation (receipt) so it can unlock the item and restore it later.

3. Consent (EEA, UK, Switzerland and other regions where required)

When you first open the Game in a region where consent is required, a consent form provided by Google's User Messaging Platform (a certified Consent Management Platform) is shown. Ads are requested and Analytics is enabled only according to your choice. You can change your choice at any time from Settings → Privacy inside the Game. The button appears where privacy options apply.

4. Your controls

  • Advertising ID: On Android, go to Settings → Google → Ads (or Settings → Privacy → Ads) to reset or delete your advertising ID or opt out of personalised ads.
  • Consent: Change it with Settings → Privacy in the Game, where available.
  • Remove all local data: Uninstall the Game or clear its storage.
  • Data held by Google: Because we do not have your name or email, we generally cannot link data to you. If you contact us with a request, we will help as far as we reasonably can, including passing deletion requests on to Firebase where possible.

5. How data is shared

We do not sell your personal information. Data is shared only with the service providers listed above for the purposes described. It is sent over encrypted connections (TLS).

Learn how Google uses this information:

  • How Google uses information from sites or apps that use its services: https://policies.google.com/technologies/partner-sites
  • Google Privacy Policy: https://policies.google.com/privacy
  • Firebase privacy and security: https://firebase.google.com/support/privacy
  • AdMob / Google advertising: https://policies.google.com/technologies/ads

6. Data retention

  • Local game data stays on your device until you delete it.
  • Analytics data is kept for 2 months under our Google Analytics retention setting, then deleted automatically.
  • Crash reports are kept for about 90 days.
  • Ad data is retained under Google's policies.

7. Children

The Game is not directed at children under 13 (or the minimum age in your country), and we do not knowingly collect personal information from them. If you believe a child has provided personal information, contact us at dekelsinc@gmail.com and we will help remove it.

8. Your rights (GDPR, UK GDPR, CCPA/CPRA and similar laws)

Depending on where you live, you may have the right to access, correct, delete or restrict the use of your personal data, to object to processing, to withdraw consent, and to complain to your local data-protection authority. For data covered by this policy, Dekels Inc. acts as the data controller. To exercise a right, email us at dekelsinc@gmail.com.

9. Security

We rely on the security measures of Google's services and do not run our own servers that store your data. No method of transmission or storage is 100% secure.

10. Changes to this policy

We may update this policy, for example when we add a feature. The "Last updated" date will change, and significant changes will be announced in the Game or on the store listing.

11. Contact

Dekels Inc.
Email: dekelsinc@gmail.com
Website: https://dmgforge.com/games/colordropfrenzy