Welcome to your first step into the world of game development!
In this course, you’ll learn how to code in C# and use Unity, the most popular game engine on the planet, by actually building playable games. Yep, no boring theory – just fun, hands-on creation.
🧠 What You’ll Learn
By the end of this course, you’ll be able to:
- Understand C# coding basics – in a non-boring way!
- Create 2D games from scratch using Unity
- Add interactivity, player controls, UI, sounds, and more
- Publish your own game to the web (yes, people can play your game!)
- Build confidence as a developer and game creator
👨💻 Who This Course is For
This course is for:
- Total beginners who want to learn to code by making games
- Indie devs looking to sharpen their Unity and C# skills
- Hobbyists who want to turn ideas into playable fun
- Anyone who’s sick of tutorials that make you watch someone else code while you fall asleep
🧩 How the Course Works
This course is broken into bite-sized lessons, each with:
✅ A specific concept explained in simple terms
✅ A fun mini-task or project
✅ Code examples, visuals, and sometimes videos (but no talking heads)
✅ Occasional quizzes to reinforce what you’ve learned
And of course… GIFs, jokes, and boomerangs – because we’re not robots.
🕹️ What You’ll Build
You’ll create several fun mini-games like:
- A clicker game
- A simple 2D platformer
- A coin-collecting game with enemies
- And finally – your very own polished WebGL game, ready to show the world
🧰 Tools We’ll Use
We’ll guide you through installing:
- Unity (LTS Version) – our game engine
- Visual Studio – our code editor
- No extra fluff – just what you need to get started
🤔 Why Learn Game Dev This Way?
Because learning C# with dry exercises like “add two numbers” is soul-crushing.
Instead, we’ll teach you to code with purpose – by seeing your logic come to life through movement, actions, and sounds in a real game world.
“Learning to code through game dev is like learning to swim in a lazy river – it’s fun, you move fast, and you barely notice the hard stuff.”
🚀 Ready to Begin?
In the next lesson, we’ll talk about why we’re using Unity and C# specifically.
Spoiler alert: because it’s awesome.
📚 Go to Lesson 2 → Why Unity and C#?