🧭 Unity Interface Overview for Beginners

You did it. You’ve installed Unity, Visual Studio, and you’re ready to dive in.
Now you’re staring at this… weird grid world with a lot of windows and panels.

Let’s break it down and make it less scary and more awesome.


🖼️ Scene View vs Game View

The two tabs you’ll use the most:

🧱 Scene View

  • This is where you build and move stuff around
  • Think of it as the editor or construction zone
  • You can click, drag, rotate, scale objects, and zoom in/out

🎮 Game View

  • This is what the player will see when the game runs
  • Hit Play to preview how your game looks and behaves
  • Don’t panic when your camera doesn’t show what’s in the Scene 😅 (we’ll fix that soon)

🧰 Meet the Other Key Panels

📂 Hierarchy

  • Shows everything in your scene (objects, cameras, lights, etc.)
  • Like your stage cast list

📦 Project

  • This is your game’s file system
  • Where all your scripts, sprites, sounds, and prefabs live

🕵️ Inspector

  • Select an object → this shows you all its properties
  • You can tweak values like position, rotation, add components, change sprites, etc.

🎯 Toolbar

  • Where you press Play, pause, and stop
  • Also has movement tools and layout options

📐 Layout Tips

You can rearrange panels by dragging their tabs.
Want Scene and Game views side by side? Go wild.
Messed everything up? Click Window → Layouts → Revert to Default.

🧘‍♂️ Pro Tip: Clean workspace = clean code (probably)


🧙‍♂️ Bonus: Unity Terminology Cheat Sheet

TermWhat it means
GameObjectAny object in your game (player, tree, button)
ComponentBehavior or data added to a GameObject
ScriptA C# file that adds logic
TransformPosition, rotation, and scale of an object
PrefabA reusable GameObject template

You’ll hear these a lot. Don’t worry—soon they’ll roll off your tongue like game dev poetry.


🎯 What You Should Try Right Now

  • Open Unity
  • Create a new 2D project
  • Click around: Scene View, Hierarchy, Inspector
  • Drag a GameObject (like a square) into the scene
  • Hit Play and feel powerful for 3 seconds

🕹️ What’s Next?

Now that you’re comfy-ish in Unity, it’s time to create your very first project.

📁 Go to Lesson 6 → Create a New 2D Unity Project